Re: [iphonesb] Going in with co-worker to make game need business advice

The future work we've talked about could include certain type of apps that are art heavy, where he may be doing the majority of the work. Think interactive books. I say this because I'm not sure I would actually be doing the majority of the work. 

On Thu, Jul 12, 2012 at 2:32 PM, Dayton Pereira <daytonp@gmail.com> wrote:
Get a shareholders agreement. Or just pay the guy. You will end up doing most of the work, there is no doubt about it.

On 2012-07-12, at 3:25 PM, germx wrote:

I've already created the core mechanics for a game and have a working prototype. A co-worker of mine is an artist and I want to bring him in to do the art. This could be a long term business relationship of me doing the game design, software development and him doing the art, game design, and business( he also has a MBA ). 

I'm curious to know if this sounds like a perfect 50/50 split profit situation or does one side usually get a higher percentage and these situations?

I'm also curious to know what things I should think about when starting this business relationship so that I don't get screwed down the road. Not necessarily by this guy, because I do trust him, but by anybody else if this relationship doesn't pan out. 

Thanks

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